
instance OP_Wulfgar (Npc_Default)
{
	name 		= "Wulfgar";	
	guild 		= GIL_NONE;
	id 			= 14;
	voice 		= 4;
	flags       = 0;																
	npctype		= NPCTYPE_BOTK_ENEMY;
	B_SetAttributesToChapter (self, 3);
	fight_tactic		= FAI_HUMAN_STRONG;														
	EquipItem			(self, ItMw_1h_Mil_Sword);
	B_CreateAmbientInv 	(self);																	
	B_SetNpcVisual 		(self, MALE, "Hum_Head_FatBald", Face_N_NormalBart06, BodyTex_N, ITAR_MIL_M);	
	Mdl_SetModelFatness	(self, 2);
	Mdl_ApplyOverlayMds	(self, "Humans_Militia.mds");
	B_GiveNpcTalents (self);																
	B_SetFightSkills (self, 60);
	start_aistate = ZS_Stand_WP;
};
